|
|
|
|
| deX aims to provide a fast, flexible, and easy-to-use platform for developing, analyzing, and visualizing dynamic agent-based and multi-body simulations. deX programs run efficiently on a single processor but more demanding programs are easily adapted to run in parallel through high-level constructs utilizing shared memory/multi-threading, distributed TCP/IP communication, MPI, or any combination of the three. deX provides a versatile abstraction layer for managing parallelism, synchronization, and event communication that facilitates continuous, discrete-event, and hybrid simulation and allows complex programs to be constructed with a minimal amount of coding. deX is built on top of a high-performance simulation engine designed to handle a large number of entities with high levels of event communication. deX is an object-oriented C++ framework which may be optionally used in combination with dML (deX Modeling Language): a domain-specific language based on C++, built on top of the core deX framework, and designed specifically for modeling, simulation, and rapid program development. dML seeks to offer the flexibility of a high-level/scripting language while retaining the performance of C++. deX includes tools for batch execution, optimization, distributed job execution, GUI controls, and real-time or MPEG-captured plotting/3D visualization using OpenGL. |
![]() |
| Current version: 2.4.1 |
| Download deX for Linux (x86 or 64-bit x86)... |
| Features Overview & User's Guide [PDF] |
| Demo Movie [MPEG] |
| keyphrases: dynamic experimentation, dextk, dex tk, simulation framework, discrete-event simulation, hybrid simulation, mpi, message passing interface, distributed execution, parallel computing, modeling, agent-based modeling, visualization, plotting, optimization, linux, C++, opengl |
Copyright © 2003-2008 infini-x.org. All rights reserved.